<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
  <ItemGroup Label="ProjectConfigurations">
    <ProjectConfiguration Include="Debug|Win32">
      <Configuration>Debug</Configuration>
      <Platform>Win32</Platform>
    </ProjectConfiguration>
    <ProjectConfiguration Include="Mixed|Win32">
      <Configuration>Mixed</Configuration>
      <Platform>Win32</Platform>
    </ProjectConfiguration>
    <ProjectConfiguration Include="Release|Win32">
      <Configuration>Release</Configuration>
      <Platform>Win32</Platform>
    </ProjectConfiguration>
  </ItemGroup>
  <PropertyGroup Label="Globals">
    <ProjectName>ODE</ProjectName>
    <ProjectGuid>{1BF75FEB-87DD-486C-880B-227987D191C2}</ProjectGuid>
    <Keyword>AtlProj</Keyword>
    <WindowsTargetPlatformVersion>8.1</WindowsTargetPlatformVersion>
  </PropertyGroup>
  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Mixed|Win32'" Label="Configuration">
    <ConfigurationType>DynamicLibrary</ConfigurationType>
    <PlatformToolset>v140</PlatformToolset>
    <UseOfAtl>Static</UseOfAtl>
    <CharacterSet>MultiByte</CharacterSet>
    <WholeProgramOptimization>false</WholeProgramOptimization>
  </PropertyGroup>
  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
    <ConfigurationType>DynamicLibrary</ConfigurationType>
    <PlatformToolset>v140</PlatformToolset>
    <UseOfAtl>false</UseOfAtl>
    <CharacterSet>MultiByte</CharacterSet>
    <WholeProgramOptimization>true</WholeProgramOptimization>
  </PropertyGroup>
  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
    <ConfigurationType>DynamicLibrary</ConfigurationType>
    <PlatformToolset>v140</PlatformToolset>
    <UseOfAtl>Static</UseOfAtl>
    <CharacterSet>MultiByte</CharacterSet>
  </PropertyGroup>
  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
  <ImportGroup Label="ExtensionSettings">
  </ImportGroup>
  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Mixed|Win32'" Label="PropertySheets">
    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
    <Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC71.props" />
    <Import Project="..\..\..\Common.props" />
  </ImportGroup>
  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="PropertySheets">
    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
    <Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC71.props" />
    <Import Project="..\..\..\Common.props" />
  </ImportGroup>
  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets">
    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
    <Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC71.props" />
    <Import Project="..\..\..\Common.props" />
  </ImportGroup>
  <PropertyGroup Label="UserMacros" />
  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
    <IgnoreImportLibrary>true</IgnoreImportLibrary>
    <LinkIncremental>false</LinkIncremental>
    <PostBuildEventUseInBuild>false</PostBuildEventUseInBuild>
  </PropertyGroup>
  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
    <IgnoreImportLibrary>true</IgnoreImportLibrary>
    <LinkIncremental>false</LinkIncremental>
    <PostBuildEventUseInBuild>false</PostBuildEventUseInBuild>
  </PropertyGroup>
  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Mixed|Win32'">
    <IgnoreImportLibrary>true</IgnoreImportLibrary>
    <LinkIncremental>false</LinkIncremental>
    <PostBuildEventUseInBuild>false</PostBuildEventUseInBuild>
  </PropertyGroup>
  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
    <Midl>
      <PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
      <MkTypLibCompatible>false</MkTypLibCompatible>
      <TargetEnvironment>Win32</TargetEnvironment>
      <GenerateStublessProxies>true</GenerateStublessProxies>
      <TypeLibraryName>$(IntDir)default.tlb</TypeLibraryName>
      <HeaderFileName>default.h</HeaderFileName>
      <DllDataFileName />
      <InterfaceIdentifierFileName>default_i.c</InterfaceIdentifierFileName>
      <ProxyFileName>default_p.c</ProxyFileName>
    </Midl>
    <ClCompile>
      <Optimization>Disabled</Optimization>
      <AdditionalIncludeDirectories>$(SolutionDir)3rd party\ode\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
      <PreprocessorDefinitions>WIN32;_WINDOWS;DEBUG;_USRDLL;MSVC;dSINGLE;_SECURE_SCL=0;%(PreprocessorDefinitions)</PreprocessorDefinitions>
      <MinimalRebuild>true</MinimalRebuild>
      <ExceptionHandling>Sync</ExceptionHandling>
      <BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
      <SmallerTypeCheck>false</SmallerTypeCheck>
      <RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
      <FloatingPointModel>Fast</FloatingPointModel>
      <ForceConformanceInForLoopScope>false</ForceConformanceInForLoopScope>
      <PrecompiledHeader />
      <PrecompiledHeaderOutputFile>$(IntDir)$(ProjectName).pch</PrecompiledHeaderOutputFile>
      <AssemblerListingLocation>$(IntDir)</AssemblerListingLocation>
      <ObjectFileName>$(IntDir)</ObjectFileName>
      <ProgramDataBaseFileName>$(IntDir)</ProgramDataBaseFileName>
      <WarningLevel>Level3</WarningLevel>
      <DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
      <DisableSpecificWarnings>4100;4505;%(DisableSpecificWarnings)</DisableSpecificWarnings>
    </ClCompile>
    <ResourceCompile>
      <PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
      <Culture>0x0409</Culture>
      <AdditionalIncludeDirectories>$(IntDir);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
    </ResourceCompile>
    <Link>
      <IgnoreAllDefaultLibraries>false</IgnoreAllDefaultLibraries>
      <ModuleDefinitionFile>$(SolutionDir)3rd party\ode\config\msvcdefs.def</ModuleDefinitionFile>
      <GenerateDebugInformation>true</GenerateDebugInformation>
      <GenerateMapFile>false</GenerateMapFile>
      <MapFileName />
      <SubSystem>Windows</SubSystem>
      <LargeAddressAware>true</LargeAddressAware>
      <TargetMachine>MachineX86</TargetMachine>
    </Link>
    <PostBuildEvent>
      <Message>Performing registration</Message>
      <Command>regsvr32 /s /c "$(TargetPath)"</Command>
    </PostBuildEvent>
  </ItemDefinitionGroup>
  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
    <Midl>
      <PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
      <MkTypLibCompatible>false</MkTypLibCompatible>
      <TargetEnvironment>Win32</TargetEnvironment>
      <GenerateStublessProxies>true</GenerateStublessProxies>
      <TypeLibraryName>$(IntDir)default.tlb</TypeLibraryName>
      <HeaderFileName>default.h</HeaderFileName>
      <DllDataFileName />
      <InterfaceIdentifierFileName>default_i.c</InterfaceIdentifierFileName>
      <ProxyFileName>default_p.c</ProxyFileName>
    </Midl>
    <ClCompile>
      <Optimization>MaxSpeed</Optimization>
      <InlineFunctionExpansion>AnySuitable</InlineFunctionExpansion>
      <IntrinsicFunctions>true</IntrinsicFunctions>
      <FavorSizeOrSpeed>Speed</FavorSizeOrSpeed>
      <OmitFramePointers>true</OmitFramePointers>
      <EnableFiberSafeOptimizations>true</EnableFiberSafeOptimizations>
      <WholeProgramOptimization>true</WholeProgramOptimization>
      <AdditionalIncludeDirectories>$(SolutionDir)3rd party\ode\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
      <PreprocessorDefinitions>WIN32;_WINDOWS;NDEBUG;_USRDLL;dSINGLE;MSVC;dNODEBUG;_SECURE_SCL=0;%(PreprocessorDefinitions)</PreprocessorDefinitions>
      <StringPooling>true</StringPooling>
      <ExceptionHandling />
      <RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
      <BufferSecurityCheck>false</BufferSecurityCheck>
      <FunctionLevelLinking>false</FunctionLevelLinking>
      <EnableEnhancedInstructionSet>StreamingSIMDExtensions</EnableEnhancedInstructionSet>
      <FloatingPointModel>Fast</FloatingPointModel>
      <ForceConformanceInForLoopScope>false</ForceConformanceInForLoopScope>
      <PrecompiledHeader />
      <PrecompiledHeaderOutputFile>$(IntDir)$(ProjectName).pch</PrecompiledHeaderOutputFile>
      <AssemblerListingLocation>$(IntDir)</AssemblerListingLocation>
      <ObjectFileName>$(IntDir)</ObjectFileName>
      <ProgramDataBaseFileName>$(IntDir)</ProgramDataBaseFileName>
      <WarningLevel>Level3</WarningLevel>
      <DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
      <DisableSpecificWarnings>4100;4505;%(DisableSpecificWarnings)</DisableSpecificWarnings>
    </ClCompile>
    <ResourceCompile>
      <PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
      <Culture>0x0409</Culture>
      <AdditionalIncludeDirectories>$(IntDir);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
    </ResourceCompile>
    <Link>
      <ModuleDefinitionFile>$(SolutionDir)3rd party\ode\config\msvcdefs.def</ModuleDefinitionFile>
      <GenerateDebugInformation>true</GenerateDebugInformation>
      <ProgramDatabaseFile>$(OutDir)$(TargetName).pdb</ProgramDatabaseFile>
      <GenerateMapFile>false</GenerateMapFile>
      <MapFileName />
      <SubSystem>Windows</SubSystem>
      <LargeAddressAware>true</LargeAddressAware>
      <OptimizeReferences>true</OptimizeReferences>
      <EnableCOMDATFolding>true</EnableCOMDATFolding>
      <LinkTimeCodeGeneration>UseLinkTimeCodeGeneration</LinkTimeCodeGeneration>
      <TargetMachine>MachineX86</TargetMachine>
    </Link>
    <PostBuildEvent>
      <Message>Performing registration</Message>
      <Command>regsvr32 /s /c "$(TargetPath)"</Command>
    </PostBuildEvent>
  </ItemDefinitionGroup>
  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Mixed|Win32'">
    <Midl>
      <PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
      <MkTypLibCompatible>false</MkTypLibCompatible>
      <TargetEnvironment>Win32</TargetEnvironment>
      <GenerateStublessProxies>true</GenerateStublessProxies>
      <TypeLibraryName>$(IntDir)default.tlb</TypeLibraryName>
      <HeaderFileName>default.h</HeaderFileName>
      <DllDataFileName />
      <InterfaceIdentifierFileName>default_i.c</InterfaceIdentifierFileName>
      <ProxyFileName>default_p.c</ProxyFileName>
    </Midl>
    <ClCompile>
      <Optimization>Full</Optimization>
      <InlineFunctionExpansion>AnySuitable</InlineFunctionExpansion>
      <IntrinsicFunctions>true</IntrinsicFunctions>
      <FavorSizeOrSpeed>Speed</FavorSizeOrSpeed>
      <OmitFramePointers>false</OmitFramePointers>
      <EnableFiberSafeOptimizations>true</EnableFiberSafeOptimizations>
      <AdditionalIncludeDirectories>$(SolutionDir)3rd party\ode\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
      <PreprocessorDefinitions>WIN32;_WINDOWS;NDEBUG;_USRDLL;dSINGLE;MSVC;dNODEBUG;_SECURE_SCL=0;%(PreprocessorDefinitions)</PreprocessorDefinitions>
      <StringPooling>true</StringPooling>
      <RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
      <BufferSecurityCheck>true</BufferSecurityCheck>
      <FunctionLevelLinking>false</FunctionLevelLinking>
      <FloatingPointModel>Fast</FloatingPointModel>
      <ForceConformanceInForLoopScope>false</ForceConformanceInForLoopScope>
      <PrecompiledHeader />
      <PrecompiledHeaderOutputFile>$(IntDir)$(ProjectName).pch</PrecompiledHeaderOutputFile>
      <AssemblerListingLocation>$(IntDir)</AssemblerListingLocation>
      <ObjectFileName>$(IntDir)</ObjectFileName>
      <ProgramDataBaseFileName>$(IntDir)</ProgramDataBaseFileName>
      <WarningLevel>Level3</WarningLevel>
      <DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
      <DisableSpecificWarnings>4100;4505;%(DisableSpecificWarnings)</DisableSpecificWarnings>
    </ClCompile>
    <ResourceCompile>
      <PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
      <Culture>0x0409</Culture>
      <AdditionalIncludeDirectories>$(IntDir);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
    </ResourceCompile>
    <Link>
      <SuppressStartupBanner>true</SuppressStartupBanner>
      <ModuleDefinitionFile>$(SolutionDir)3rd party\ode\config\msvcdefs.def</ModuleDefinitionFile>
      <GenerateDebugInformation>true</GenerateDebugInformation>
      <GenerateMapFile>false</GenerateMapFile>
      <MapFileName>$(OutDir)$(TargetName).map</MapFileName>
      <SubSystem>Windows</SubSystem>
      <LargeAddressAware>true</LargeAddressAware>
      <TargetMachine>MachineX86</TargetMachine>
    </Link>
    <PostBuildEvent>
      <Message>Performing registration</Message>
      <Command>regsvr32 /s /c "$(TargetPath)"</Command>
    </PostBuildEvent>
  </ItemDefinitionGroup>
  <ItemGroup>
    <ClInclude Include="$(SolutionDir)3rd party\include\ode\collision.h" />
    <ClInclude Include="$(SolutionDir)3rd party\include\ode\collision_space.h" />
    <ClInclude Include="$(SolutionDir)3rd party\include\ode\collision_trimesh.h" />
    <ClInclude Include="$(SolutionDir)3rd party\include\ode\common.h" />
    <ClInclude Include="$(SolutionDir)3rd party\include\ode\compatibility.h" />
    <ClInclude Include="$(SolutionDir)3rd party\include\ode\config.h" />
    <ClInclude Include="$(SolutionDir)3rd party\include\ode\contact.h" />
    <ClInclude Include="$(SolutionDir)3rd party\include\ode\error.h" />
    <ClInclude Include="$(SolutionDir)3rd party\include\ode\export-dif.h" />
    <ClInclude Include="$(SolutionDir)3rd party\include\ode\geom.h" />
    <ClInclude Include="$(SolutionDir)3rd party\include\ode\mass.h" />
    <ClInclude Include="$(SolutionDir)3rd party\include\ode\matrix.h" />
    <ClInclude Include="$(SolutionDir)3rd party\include\ode\memory.h" />
    <ClInclude Include="$(SolutionDir)3rd party\include\ode\misc.h" />
    <ClInclude Include="$(SolutionDir)3rd party\include\ode\objects.h" />
    <ClInclude Include="$(SolutionDir)3rd party\include\ode\ode.h" />
    <ClInclude Include="$(SolutionDir)3rd party\include\ode\odecpp.h" />
    <ClInclude Include="$(SolutionDir)3rd party\include\ode\odecpp_collision.h" />
    <ClInclude Include="$(SolutionDir)3rd party\include\ode\odemath.h" />
    <ClInclude Include="$(SolutionDir)3rd party\include\ode\rotation.h" />
    <ClInclude Include="$(SolutionDir)3rd party\include\ode\space.h" />
    <ClInclude Include="$(SolutionDir)3rd party\include\ode\timer.h" />
    <ClInclude Include="$(SolutionDir)3rd party\ode\src\array.h" />
    <ClInclude Include="$(SolutionDir)3rd party\ode\src\Bounder33.h" />
    <ClInclude Include="$(SolutionDir)3rd party\ode\src\collision_kernel.h" />
    <ClInclude Include="$(SolutionDir)3rd party\ode\src\collision_space_internal.h" />
    <ClInclude Include="$(SolutionDir)3rd party\ode\src\collision_std.h" />
    <ClInclude Include="$(SolutionDir)3rd party\ode\src\collision_transform.h" />
    <ClInclude Include="$(SolutionDir)3rd party\ode\src\collision_trimesh_internal.h" />
    <ClInclude Include="$(SolutionDir)3rd party\ode\src\collision_util.h" />
    <ClInclude Include="$(SolutionDir)3rd party\ode\src\geom_internal.h" />
    <ClInclude Include="$(SolutionDir)3rd party\ode\src\joint.h" />
    <ClInclude Include="$(SolutionDir)3rd party\ode\src\lcp.h" />
    <ClInclude Include="$(SolutionDir)3rd party\ode\src\Lcp33.h" />
    <ClInclude Include="$(SolutionDir)3rd party\ode\src\mat.h" />
    <ClInclude Include="$(SolutionDir)3rd party\ode\src\objects.h" />
    <ClInclude Include="$(SolutionDir)3rd party\ode\src\obstack.h" />
    <ClInclude Include="$(SolutionDir)3rd party\ode\src\quickstep.h" />
    <ClInclude Include="$(SolutionDir)3rd party\ode\src\stack.h" />
    <ClInclude Include="$(SolutionDir)3rd party\ode\src\step.h" />
    <ClInclude Include="$(SolutionDir)3rd party\ode\src\StepJointInternal.h" />
    <ClInclude Include="$(SolutionDir)3rd party\ode\src\testing.h" />
    <ClInclude Include="$(SolutionDir)3rd party\ode\src\util.h" />
    <ClInclude Include="de_padf_integration.h" />
  </ItemGroup>
  <ItemGroup>
    <ClCompile Include="$(SolutionDir)3rd party\ode\src\array.cpp" />
    <ClCompile Include="$(SolutionDir)3rd party\ode\src\Bounder33.cpp" />
    <ClCompile Include="$(SolutionDir)3rd party\ode\src\collision_kernel.cpp" />
    <ClCompile Include="$(SolutionDir)3rd party\ode\src\collision_quadtreespace.cpp">
      <DisableSpecificWarnings Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">4244;%(DisableSpecificWarnings)</DisableSpecificWarnings>
      <DisableSpecificWarnings Condition="'$(Configuration)|$(Platform)'=='Mixed|Win32'">4244;%(DisableSpecificWarnings)</DisableSpecificWarnings>
      <DisableSpecificWarnings Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">4244;%(DisableSpecificWarnings)</DisableSpecificWarnings>
    </ClCompile>
    <ClCompile Include="$(SolutionDir)3rd party\ode\src\collision_space.cpp" />
    <ClCompile Include="$(SolutionDir)3rd party\ode\src\collision_std.cpp">
      <DisableSpecificWarnings Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">4244;%(DisableSpecificWarnings)</DisableSpecificWarnings>
      <DisableSpecificWarnings Condition="'$(Configuration)|$(Platform)'=='Mixed|Win32'">4244;%(DisableSpecificWarnings)</DisableSpecificWarnings>
      <DisableSpecificWarnings Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">4244;%(DisableSpecificWarnings)</DisableSpecificWarnings>
    </ClCompile>
    <ClCompile Include="$(SolutionDir)3rd party\ode\src\collision_transform.cpp" />
    <ClCompile Include="$(SolutionDir)3rd party\ode\src\collision_util.cpp" />
    <ClCompile Include="$(SolutionDir)3rd party\ode\src\error.cpp" />
    <ClCompile Include="$(SolutionDir)3rd party\ode\src\export-dif.cpp" />
    <ClCompile Include="$(SolutionDir)3rd party\ode\src\fastdot.c" />
    <ClCompile Include="$(SolutionDir)3rd party\ode\src\fastldlt.c" />
    <ClCompile Include="$(SolutionDir)3rd party\ode\src\fastlsolve.c" />
    <ClCompile Include="$(SolutionDir)3rd party\ode\src\fastltsolve.c" />
    <ClCompile Include="$(SolutionDir)3rd party\ode\src\joint.cpp" />
    <ClCompile Include="$(SolutionDir)3rd party\ode\src\lcp.cpp" />
    <ClCompile Include="$(SolutionDir)3rd party\ode\src\mass.cpp" />
    <ClCompile Include="$(SolutionDir)3rd party\ode\src\mat.cpp" />
    <ClCompile Include="$(SolutionDir)3rd party\ode\src\matrix.cpp" />
    <ClCompile Include="$(SolutionDir)3rd party\ode\src\memory.cpp" />
    <ClCompile Include="$(SolutionDir)3rd party\ode\src\misc.cpp" />
    <ClCompile Include="$(SolutionDir)3rd party\ode\src\obstack.cpp" />
    <ClCompile Include="$(SolutionDir)3rd party\ode\src\ode.cpp" />
    <ClCompile Include="$(SolutionDir)3rd party\ode\src\odemath.cpp" />
    <ClCompile Include="$(SolutionDir)3rd party\ode\src\quickstep.cpp" />
    <ClCompile Include="$(SolutionDir)3rd party\ode\src\rotation.cpp" />
    <ClCompile Include="$(SolutionDir)3rd party\ode\src\step.cpp" />
    <ClCompile Include="$(SolutionDir)3rd party\ode\src\stepfast.cpp" />
    <ClCompile Include="$(SolutionDir)3rd party\ode\src\StepJointInternal.cpp" />
    <ClCompile Include="$(SolutionDir)3rd party\ode\src\testing.cpp" />
    <ClCompile Include="$(SolutionDir)3rd party\ode\src\timer.cpp" />
    <ClCompile Include="$(SolutionDir)3rd party\ode\src\util.cpp" />
    <ClCompile Include="de_padf_integration.cpp" />
  </ItemGroup>
  <ItemGroup>
    <None Include="$(SolutionDir)3rd party\config\msvcdefs.def" />
  </ItemGroup>
  <ItemGroup>
    <Text Include="ReadMe.txt" />
  </ItemGroup>
  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
  <ImportGroup Label="ExtensionTargets">
  </ImportGroup>
  <ProjectExtensions>
    <VisualStudio>
      <UserProperties DevPartner_IsInstrumented="0" />
    </VisualStudio>
  </ProjectExtensions>
</Project>